JavaTM 2 Platform
Standard Ed. 5.0

Uses of Class

Packages that use UIDefaults
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
javax.swing.plaf.basic Provides user interface objects built according to the Basic look and feel. 
javax.swing.plaf.metal Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel. 
javax.swing.plaf.multi Provides user interface objects that combine two or more look and feels. 
javax.swing.plaf.synth Synth is a skinnable look and feel in which all painting is delegated. 

Uses of UIDefaults in javax.swing

Methods in javax.swing that return UIDefaults
 UIDefaults LookAndFeel.getDefaults()
          This method is called once by UIManager.setLookAndFeel to create the look and feel specific defaults table.
static UIDefaults UIManager.getDefaults()
          Returns the default values for this look and feel.
static UIDefaults UIManager.getLookAndFeelDefaults()
          Returns the default values for this look and feel.

Methods in javax.swing with parameters of type UIDefaults
 Object UIDefaults.LazyValue.createValue(UIDefaults table)
          Creates the actual value retrieved from the UIDefaults table.
 Object UIDefaults.ActiveValue.createValue(UIDefaults table)
          Creates the value retrieved from the UIDefaults table.
 Object UIDefaults.ProxyLazyValue.createValue(UIDefaults table)
          Creates the value retrieved from the UIDefaults table.
 Object UIDefaults.LazyInputMap.createValue(UIDefaults table)
          Creates an InputMap with the bindings that are passed in.

Uses of UIDefaults in javax.swing.plaf.basic

Methods in javax.swing.plaf.basic that return UIDefaults
 UIDefaults BasicLookAndFeel.getDefaults()

Methods in javax.swing.plaf.basic with parameters of type UIDefaults
protected  void BasicLookAndFeel.initClassDefaults(UIDefaults table)
          Initialize the uiClassID to BasicComponentUI mapping.
protected  void BasicLookAndFeel.initComponentDefaults(UIDefaults table)
protected  void BasicLookAndFeel.initSystemColorDefaults(UIDefaults table)
          Load the SystemColors into the defaults table.
protected  void BasicLookAndFeel.loadSystemColors(UIDefaults table, String[] systemColors, boolean useNative)
          If this is the native look and feel the initial values for the system color properties are the same as the SystemColor constants.

Uses of UIDefaults in javax.swing.plaf.metal

Methods in javax.swing.plaf.metal that return UIDefaults
 UIDefaults MetalLookAndFeel.getDefaults()

Methods in javax.swing.plaf.metal with parameters of type UIDefaults
 void OceanTheme.addCustomEntriesToTable(UIDefaults table)
          Add this theme's custom entries to the defaults table.
 void MetalTheme.addCustomEntriesToTable(UIDefaults table)
protected  void MetalLookAndFeel.initClassDefaults(UIDefaults table)
          Creates the mapping from UI class IDs to ComponentUI classes, putting the ID-ComponentUI pairs in the passed-in defaults table.
protected  void MetalLookAndFeel.initComponentDefaults(UIDefaults table)
protected  void MetalLookAndFeel.initSystemColorDefaults(UIDefaults table)
          Load the SystemColors into the defaults table.

Uses of UIDefaults in javax.swing.plaf.multi

Methods in javax.swing.plaf.multi that return UIDefaults
 UIDefaults MultiLookAndFeel.getDefaults()
          Creates, initializes, and returns the look and feel specific defaults.

Uses of UIDefaults in javax.swing.plaf.synth

Methods in javax.swing.plaf.synth that return UIDefaults
 UIDefaults SynthLookAndFeel.getDefaults()
          Returns the defaults for this SynthLookAndFeel.

JavaTM 2 Platform
Standard Ed. 5.0

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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

Copyright 2004 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.